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Blades in the Dark
“Blades in the Dark cuts right to the action of doing dirty deeds, then keeps cutting to the bone.”— Sean Nittner, playtester Since my first game at Nerdly, I knew I […]
Stone Dragon Mountain
Stone Dragon Mountain The stories that got you started up the mountain were plentiful. After an earthquake the frozen maw at the peak cracked open and a world of splendors […]
Apocalypse World re-skinned for the Battlestar Gallactica setting. Development includes: 13 character playbooks, two scenarios, crisis clocks, a fleet and battlestar playbook and a cylon playbook.
The muddy streets of Deadwood are every bit as inhospitable as the abandoned wreckage called Apocalypse World. Dead World is my Apoc World re-skin for the Deadwood setting. The characters […]
Pedagogy of Play
Willem over at The College of Mythic Cartography and my own podcast on icebreakers led to a discussion about teach people through games, specifically teaching people games through games. Breaking […]
Improv for Gamers
As a gamer I’ve heard many times that improv is closely tied to role-playing, and from everything I can tell, improv theater teaches all the skills I think role-players need: collaboration, embracing failure, and generally feeling comfortable looking stupid. Yet, there is a divide to cross to get the gamer onto the stage.
Narrative Control is a podcast about our gaming experiences, the conversation continues here!