Narrative Control – Episode 4 – Burning Las Vegas Continued

Hi, welcome to Narrative Control.  This episode is part two of Burning Las Vegas, the city creation process for the alpha test of the Dresden Files RPG. We run through the locations we created in Las Vegas, the personalities we put there and how we intend to use these in our games. Plus, there’s a little insight into Sean’s vampire aversion. Listen and laugh.

Hosts: Sean Nittner and Erik Woodbury

Liner Notes

[0:27] Intro to the Show – Burning Las Vegas, part 2
[0:50] Promo for This Modern Death
[1:44] Creating Locations – What this does for the game
[2:16] Player contributions create investments immediately
[2:54] Why Sean won’t include vampires in his games
[3:22] Dealing with gambling
[3:39] Location #1 – The Strip – How much granularity do we need to define now?
[5:16] Location #2 – Voodoo Lounge – A hang out and safe area for supernaturals. Changes we made in the real world.
[6:22] Erik is a real pain in the donkey.
[7:18] We’re accepting donations to go to the Voodoo Lounge. Yeah, right!
[7:40] Aspects: “Let your inner party animal out Discrete Inquiries; Apply Within” and “You only start trouble once.” – How we combined a few themes to create make these aspects.
[9:49] Location #3 – Fremont Street Experience – Home of the mob.
[10:40] Aspect: “You’re only safe under the lights.” This place represents the conflict between the old guard and the new powers
[11:50] Why we create an utter mundane, Grandpa Tony.
[14:13] Location #4 – Las Vegas Country Club Resort – Why the high rollers won’t be coming here.
[15:13] Aspect: “Power Plays on the Back Nine.”
[15:45] Characters in the story will be coming here to make major changes. The player characters will be movers and shakers.
[16:50] How the books may end up differing from the game.
[17:28] Location #5 – University of Nevada, Las Vegas – Home of the Rebels
[17:58] A stripper who met her husband at a strip club… it could happen to you.
[18:34] UNLV Student Body – Finger on the Pulse of the parties, entry point to other places in the city, built in victims.
[19:50] Professor of Aberrant Psychology – A source of local lore.
[20:44] Other locations we haven’t detailed here but we’ve got on the web site: http://www.sadric.com/dresden/
[21:33] Our Area 51 Operative
[22:37] The steps to follow
[23:14] Fred Hicks RPGpodcasts.com Promo
[23:26] Closing and contact information

This Modern Death
Evil Hat Productions

RPGPodcasts.com
Dresden Files RPG
Jim Butcher’s Website
Burning Las Vegas

Download: NC_Episode_004

Narrative Control – Episode 3 – Burning for the Dresden Files

Hi, welcome to Narrative Control.  This episode is part one of Burning Las Vegas, the city creation process for the alpha test of the Dresden Files RPG. We introduce the Dresden Files and then step through our process of picking a city and giving it life. Next week, part two will wrap up with the locations and personalities we created.

Hosts: Sean Nittner and Erik Woodbury

Liner Notes

[0:30] Mashing things up. A few changes.
[0:33] New co-host Erik Woodbury
[0:50] Brian Isikoff invited me to be a guest on Episode 38 of 2d6feet in a Random Direction
[1:18] Burning Las Vegas. Alpha Play Test of the Dresden Files RPG.
[2:15] RPGpodcasts.com Bumper
[2:37] Introduction to the Dresden Files novels setting
[3:58] Step One – Pick a City. How we chose Las Vegas.
[4:53] Brainstorming cities
[5:54] The issue of Primacy
[6:19] Our difficulty settling on one city. Trying to avoid stereotypes
[8:56] Step Two – The theme of the Las Vegas
[9:38] Vegas is a crossroads for the world
[10:08] Potential themes: “Luck be a Lady tonight”, “What happens in Vegas stays in Vegas”, “The haves and have nots”, “A holiday for morality”, “That’s nothing, just wait till you see what happens next weekend” and “Grandfather Thunder is displeased.”
[11:18] Focusing these aspects on themes that would be easy to use in game and that would push the story forward.
[13:15] Conflict between “Sin City” and “Entertainment Capital of the World”
[14:50] Our personal experiences in Las Vegas
[16:54] Our final picks for themes
[17:17] How Aspects will work in Dresden Files RPG (as per Fate)
[18:20] Little known fact. Las Vegas means “The Meadows”
[18:51] End of part one, intro to part two: Locations and Personalities
[19:09] Contact information

2d6 Feet in a Random Direction
Evil Hat Productions
RPGPodcasts.com
Dresden Files RPG
Jim Butcher’s Website

Live Journal Entries for Burning Las Vegas:
Viva Las Vegas
The Entertainment Capital of the World
Fear and Self Loathing in Las Vegas

Download: NC_Episode_003

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